Labrador's IRA Newsletter Project:
Effective Literacy Website 5: “Literacy Shed”
“Literacy Shed” (http://www.literacyshed.com.) is a website that
provides a unique teaching method involving a combination of literacy and media
visual resources. The home page
automatically offers a list of media sources that educators can navigate
through to match their content area. The website has become so popular that its
resources are used in over 150 countries.
The founders of the site are also willing to offer workshops and
training to improve standards in the classroom, as well as utilize their
website for academic achievement. In
end, the resources will help improve student literacy and critical thinking.
There are so many great resources in this
website it is hard to determine which to review. As a video game enthusiast, the “Video Game Shed” seems to be more
appealing. In this section, the
developers introduces five video games; “Angry
Birds,” “Temple Run,” “Epic Citadel,” “Bike Baron,” and “Theme Park.”
Each game has a brief video and list of activities that educators can utilize
in their classroom. For instance, if you want them to write a descriptive easy,
the students can write in the role as a bird or a pig in “Angry Birds” and describe their experiences either flying, or explaining
how the birds damaged the pig’s house. The list ranges from literature to even
the arts. Just by reading through the
list of activities, educators creatively explore ways to teach other types of
video games into their lessons. This is such an innovative approach to
learning.
Aside the video game aspect, “Literacy Shed” offers a long list of
literacy and visual resource assimilations such as “The Film Trailer Shed,” “The
Music Video Shed,” and “The Fantasy
Shed.” The concept behind this
assimilation allows educators to explore their imagination and the possibilities
in applying other visual resources necessary for an interactive classroom
activity.
Perhaps, the most interesting thing about the
website is its workshop packages. Although pricey, the workshops allow
educators to explore other uses of technology in the classroom. They have
workshops ranging from “iPads” in the
classroom to blogs. They also have a
list of computer simulations/games that educators can use for any grade level. I highly recommend others to navigate through
this site as its resources are genuine and creative. I will definitely offer
this resource to my Fine and Practical Arts department.
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